Ghost in the Graveyard Rules | Project Play Books (2024)
Rules:
Ghost in the Graveyard is played with three or more friends in any outdoor area. It is especially fun at night in the dark. The object of the game is to find the ghost – a player who is hiding. The player who finds the ghost’s hiding spot, yells “Ghost in the Graveyard” to alert the other players. The player who finds the ghost is safe. All the other players must race back to base. The ghost tries to tag someone before they do and that player is IT for the next game.
To Start:
Select a base for all the players to run to when the ghost is found. There should be a designated spot they have to touch to be safe from the ghost.
Determine the neighborhood boundaries for the game and make sure all the players under that this is where the ghost must hide. The ghost may not hide inside and any player who goes inside during a game is automatically IT.
One player is selected to be IT or the ghost. That player runs and hides within the boundaries. To determine the first-person IT, players put their feet in a circle. One leader uses a rhyme to disqualify players until only one player is left. The leader touches one foot in the circle for each word. Here is an example:
“Bubble gum, bubble gum in a dish. How many pieces do you wish?”
The player’s foot the leader lands on get to pick a number. The leader counts out that number and then says “…and you are out.” The player that is landed on for the final word is safe and does not have to be IT. The rhyme continues until only one person is left – that player is the first ghost.
To start a new Ghost in the Graveyard game, all the players must close their eyes and count down from 50. Everyone yells,“ ready or not, here we come” and the game begins. The players run and search for the ghost.
Players search the yards for the ghost. The player that finds the ghost’s hiding spot yells out “Ghost in the Graveyard” as loud as possible. The player that finds the ghost is safe. All the other players race back and touch base.
The ghost chases players as they return to base and must tag one player, who becomes the ghost for the next game. If all the players return to base before the ghost tags anyone, the ghost is IT again.
Once everyone is back to base and the ghost has been determined, players start to count, the new ghost runs to hide and the game begins again.
It is important to hide well and draw all the players away from the base as they search. If a player yells “Ghost in the Graveyard” to the wrong person, they are automatically IT.
The object of the game is to find the ghost – a player who is hiding. The player who finds the ghost's hiding spot, yells “Ghost in the Graveyard” to alert the other players. The player who finds the ghost is safe. All the other players must race back to base.
The first player who gets to home base safely without getting tagged yells out. That player is the winner and gets to start as the ghost the next round. If no one gets to the base safely, then the players pick a new ghost in a way that everyone agrees upon.
You need at least 3 players, the more the better! One player is chosen to be the Ghost Hunter! Their job is to catch all of the other ghosts (players). To do this, they have to catch a player moving around (laughing, talking and smiling counts!)
No running, yelling, or rolling around on the ground. This is not a place for childhood games. Don't let them play on any of the monuments. While it is good to get children used to paying respects at a cemetery, they often don't fully understand the meaning of everything in the cemetery.
Gameplay. Graveyard is initiated when one of the participants declares "Graveyard". Once begun, the only rule of the game is that the first person to speak is the loser. Most often, one of the participants unaware of the purpose of the game will immediately ask for the rules to be clarified, thus losing the game.
ghosts, word game in which each player in turn presents a letter that must contribute to the eventual formation of a word but not complete it. The player whose letter completes a word loses the round and becomes one-third of a ghost. Three losses make a player a full ghost, putting him out of the game.
It is intended for two to four players. Players take the role of children sneaking to the refrigerator late at night, trying not to wake their sleeping father (who lies in the middle of the board on a large bed). The youngest player goes first, and play continues counter-clockwise around the board.
▶ Play one or more floor room cards and place them on one of the available sides to the left or right of a central straight card, on its corresponding floor. ▶ Play a ghost card. ▶ Turn on the light of a floor, playing the necessary hand cards. ▶ Play a special card.
How to unlock the Ghost in the Cemetery trophy. Encounter: Dormitories (Chapter 8). Select the Dormitories encounter from the main menu (chapter 8). This is the graveyard section of chapter 8 after solving the puzzle in the catacombs.
ghosts, word game in which each player in turn presents a letter that must contribute to the eventual formation of a word but not complete it. The player whose letter completes a word loses the round and becomes one-third of a ghost. Three losses make a player a full ghost, putting him out of the game.
Introduction: My name is Van Hayes, I am a thankful, friendly, smiling, calm, powerful, fine, enthusiastic person who loves writing and wants to share my knowledge and understanding with you.
We notice you're using an ad blocker
Without advertising income, we can't keep making this site awesome for you.