The Current State of Tarkov | Escape From Tarkov (2024)

@sigatarosหลายเดือนก่อน +5

Here are 4 problems that stop me from installing tarkov again:
1. When you get stacked upon stacked, the only way to get to extract is to use a mule stim, now if you have gamma, you always have plenty of space in the secure container for a mule or injector case, but if you play with standard edition and personally I've never got epsilon container, i always end up at beta container, this space is so valuable that many times i choose not to bring a mule because of how rare those stacked moments are, and when i do have a moment like that, I either can't extract at all, I can extract so slow that anyone with a pm pistol can easily kill me, or I have to drop high value loot in order to make it to extract, and this just ruins those moments for me, every time i have those moments and I'm moving at snail's pace, I think to myself: BSG really ruined the game by having you use 100k and a slot in the secure container to punish you for doing extremely good in a raid, this is so bad that when I get 3+ kills and I can loot, I'm actually extremely anxious because I know that once i have all that loot on me, I'm a very easy target and have a very high chance of getting killed
solution: weight maxes at a certain point where bringing more gear doesn't affect it, going in very stacked still hurts your playstyle but does not completely remove the ability to walk properly
2. Even before the unheard edition, the game was clearly pay to win, before i start I have to define pay to win by what it means in tarkov, in tarkov, there are several ways to "Win" in the game, including: getting kills in a raid, getting lots of loot in a raid, getting high value loot in a raid, having alot of money built up, progressing fast on your quests, having a fun time with friends or players in game, and upgrading your account (stash, secure container, hideout). I've played 1000+ hours on standard and 300+ hours on EOD, if I had to compare the 2 experiences, I would start out with describing how constricting playing on standard was, a 4 slot container and level 1 stash is absolutely miserable, the max i've ever upgraded was to stash 3 and beta container (though i got very close to epsilon) and I admit I'm not a good player, really i should have gotten epsilon a while ago, but I have to play with alpha for atleast one month before i get beta, and beta is still too small compared to just getting gamma from day 0 to end of wipe with no effort, you literally save so much money over time if you use gamma instead of alpha/beta because of the meds you can put in the case instead of outside, and this includes high value items found in raid, lets say I have a grizzly and cms kit in my beta, if i find a lion, I lose about 60k rubles compared to if a gamma user had an efficient arrangement with an AFAK and cms, where they can lose 0 rubles, or the fact that I would have to think about every single slot on my beta, where a gamma user can freely throw in a mule and 2 stacks of ammo without a care in the world, truly this doesn't matter because i can do 1 scav raid, but to be constricted by this only because i didn't spend more money for so much convenience hurts, also as a casual player it's impossible to get stash 4, and gamma gets it for free, the same logic applies there, it's so convenient that it's pay to win because of the game's design
solution: find other ways to make money (gun and clothing cosmetics, first person gun skins) + make gamma be able to be obtained by standard users on a completely separate questline to epsilon, and make both epsilon and gamma easier to obtain
3. Horrible AI design: have you ever been made fun of because you died to a scav? I've been on both sides of this, first - if a scav is in close range, they are so easy to kill, factory scavs are the easiest scavs in the game to kill, and that's how they are supposed to be, but if you go to a map like woods, a scav can see you in the open, then you or him to into a bush and the scav and STILL see you, so scavs have thermal vision all the time, if you are in the wrong situation when this happens, you are extremely screwed, this doesn't include the fact that the scav can be really far away from you and still hit accurately, and if you don't have a scope, you're done for, now this all isn't too bad, but when you get bosses like tagilla, if you fight them, instantly a billion scavs start following you, please let me just fight the boss, not the entire population of the factory scavs, you would think you are good when you kill tagilla then you get absolutely swarmed, this is also bad when you are a scav minding your business, see tagilla and get swarmed by scavs and die, because that was definitely your fault, also rogues HAVE to be cheesed in order to be able to kill them, there is no way you can treat any of the ai like players - not even a little bit, if you are a bear and you peek 0.1 mm from a rock, you are instantly sniped by a rogue's machine gun, the only way to prevent that from happening is to get a raid where no scavs shot the rogues or snipe them from a hill filled with 1000 landmines on a 30 fps map
solution: be a decent game developer with a functional brain
4. This is a simple one, you need atleast 1000 dollars to spend on a computer in order to play every map except streets at 60 fps, lighthouse and streets are complete optimization failures on the part of BSG, there comes a point where it's the company's fault, not the computer of the user's part, there is no way you can make a map like lighthouse, then learn nothing from that and make a gigantic map, claiming that it will run well, and it's crazy how little backlash they have gotten for doing this, I want to play streets but if I get into any pvp situation, I will be absolutely ran over, so I'm just supposed to ignore a map where a numerous amounts of quests and loot exist on? Thanks BSG for making me have to get a nasa computer in order to complete a portion of the quests in your game, really nice.
solution: remove all quests from streets, maybe optimize the actual game instead of spending all your money on arena?
Bonus: the fact that they made it so you HAVE to go to ground zero in order to progress, please BSG let me decide how I want to play the game and not force this (arguably bad) map down my throat

  • The Current State of Tarkov | Escape From Tarkov (1)

    @Demortraหลายเดือนก่อน

    So I do agree with everything but I can say for pay to win is the wrong word, the proper word should be pay for convenience. While I don't have a direct pvp advantage for having a larger butt pouch, it does make things more convenient. After you get salewas unlocked or craftable you just run them every raid in your rig keep your good ammo in a stack or 2 in your butt with a docs case for keys and maybe move the ammo out if you find something valuable. When I think of pay 2 win and this is going back a few years it was always something that gave you a direct advantage over your opponents, in siege there was one skin that let you blend into 60% of the maps walls, in phone games it made you stronger or allowed you to have additional builders. THough P4C is less frowned upon than P2W.

  • The Current State of Tarkov | Escape From Tarkov (2)

    @forknife326หลายเดือนก่อน

    No one reading allat

  • The Current State of Tarkov | Escape From Tarkov (3)

    @leadpipejustice9253หลายเดือนก่อน

    If you loot the same way you write no wonder you never make it to extract

  • The Current State of Tarkov | Escape From Tarkov (4)

    @nighthawk3305หลายเดือนก่อน

    ​@@leadpipejustice9253I know Wright? Buddy don't need that much yapping to make to extract.

The Current State of Tarkov | Escape From Tarkov (2024)

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